We are Hiring!

Rol.

Professional responsible for managing and supervising the creation of physical or digital models. Maintains the quality and level of detail required for each task, ability to work efficiently with various personalities and different work styles and ability to prioritize and work on multiple tasks at once while remaining efficient and aware of strict deadlines in a high-pressure environment

Requirements

- Language: English.
- Experience in other productions.
- Extensive knowledge of MAYA.
- Complete understanding of the various technical and creative aspects of CG animation production.
- Complete understanding of 3D production pipelines.
- Experience working with the SHOTGUN asset manager.

Desired Requirements

- It requires organizational and project management skills as it is a supervisory position.
- Good technical understanding of the PipeLine or animated film work process.
- Ability to interpret and problem solve a technical brief and a creative brief.
- Comfortable with a LINUX / UNIX environment.
- NUKE.

Rol.

We are looking for a Rig Artist and knowedge of Maya to work with us. We would like to find a person involved to help us achieve the best possible result in the animations. We are a small team but growing, with a lot of passion. That is why we are looking for a person capable of taking on challenges, with the ability to adapt and help the rest of the team.

Requirements

- Perfectly understand how movement is generated (human, mechanical, animal) to be used in the construction of skeletons.
- Logical thoughts oriented to the solution of problems.
- Have artistic knowledge to achieve attractive deformations and coherents with the design of the project.

Desired Requirements

- Knowledge of Maya.
- Design and script utilities / tools / add-ons.
- Junior- Little or no experience.
- MID - minimum 2 projects (2 years minimum), demonstrate fluency.
- Senior - minimum 4 years, demonstrate complete fluency.
- High level of English.


Rol.

We are looking for a Grooming Artist and knowedge of Maya to work with us. We would like to find a person involved to help us achieve the best possible result in the animations. We are a small team but growing, with a lot of passion. That is why we are looking for a person capable of taking on challenges, with the ability to adapt and help the rest of the team.

Requirements

- Minimum 1 year of professional experience.
- Strong knowledge of Houdini and Maya.
- Knowledge in creating complex hair/fur grooms of character assets using Yeti.
- Knowledge of FX techniques and workflows. Experience with simulations and physics.
- VEX scripting abilities is a big plus.
- Developing Houdini Digital Assets is a plus.
- Good problem solving skills and must be self-driven at work and produce best quality output in the given timelines.
- Estimate and deliver tasks on time.
- Good team player with good communication skills and be able to work under pressure.
- Must have strong visual & aesthetics skills,and eye for detail.


Rol

Professional whose primary function is to lead a team of professionals (seniors, mid and juniors) involved in a specific task of a movie or project As lead, he’s responsible for the work coming from his department. the lead established in cohesion with the department leader the workings methods for its equipment, taking into the technical requirements of the pipeline present and future. Lead supervises guides and develops his team and acts as a mentor to his specialite.

Requirements

- English language.
- Ability to follow established work techniques and maintain team spirit and collaboration.
- Design and generate organic characters and rigid realistic photo models.

Desire Requirements

- Minimum of 3 years of experience in creating photorealistic models with Softimage and / or Maya.
- Extensive work experience from 2D graphic references and 3D cyber scans.
- Deep knowledge of Z-Brush.
- Maya.


Rol

A production coordinator will maintain constant communication to anticipate problems that may arise, they must be organized and with great capacity to work between departments, attentive to details, and excellent memory. They must be excellent communicators to clearly synthesize the information they receive from the different departments, good ability to react and creativity to solve problems quickly and with little time and resources.

Requirements

- English language.
- Specific training in production.
- Experience in Production.
- Have the ability to manage a work team.
- Ability to train and guide your team members.
- Knowledge about 3D animation process.

Desire Requirements

- Shotgun.
- Experience in 3D animation Production.


Rol

They are the ones who give life to the characters and tell a story through their acting and movement, based on the script and storyboard. It is responsible for fulfilling the expressive objective of each scene, they have good acting bases to enrich the development of their characters.

Requirements

- Experience in 3D STUDIO MAX, MAYA, AFTER EFFECTS.
- Knowing perfectly the principles of animation (Having a good base of traditional animation is deal).
- Good acting bases to enrich the development of their characters.
- Strong drawing bases to create better poses in their characters.
- Experience in modeling, lighting, rendering and 3D animation.
- Provide ideas for rig improvements.
- Manage the workload to meet the tight deadlines and high quality standards.
- Maintain good team dynamics.

Desire Requirements

- Experience in 3D animation Productions.
- Theoretical and practical management of animation processes.
- Shotgun.
- Have artistic skills in drawing and modeling.
- English Language.


Rol

Your role will be creating HighRes and detailed texture maps and PBR materials for both characters and environment, following the direction of the Art Department and the surfacing supervisor. Your goal is to deliver an impressive realistic look as well as a wonderful stylized hand painted look depending on the project.

Responsibilities

- Unwrapping UVs depending on the level of detail of each asset.
- Creating HighRes texture maps according to the reference delivered by the art department.
- Understanding the style of each project and following the Supervisors/production Guidance.
- Creating hand painted textures as well as using pre-existing materials/maps to achieve the desired look.
- Creating complex shading networks with arnold/maya to achieve the desired look.
- Understanding the pipeline and keeping your work within the pipe.
- Respecting the deadlines and the bids given by the supervisor.
- Updating and managing your work status on shotgun.
- Being a team player and willing to learn and also mentor and guide new members.
- Being motivated, positive, enthusiastic and communicative within the team.

Requirements

- 3 or more years of professional experience in VFX or animation.
- Professional Experience in at least one feature Animation.
- Deep Knowledge in UVs unwrapping using maya and/or UVlayout.
- Extensive Knowledge with Maya, Substance Painter and Arnold render.
- Proficient in English.
- Willing to relocate on the paradise Island Tenerife, Spain.
- Having fun with the team inside and outside the studio ;).

Pluses

- Experience in grooming in Yeti and shading is a big Plus.
- Experience in Substance Designer and creating complex procedural materials for substance Painter.
- Creating tools for the Lookdev departement using Python to boost and facilitate the workflow.
- Sculpting using Mudbox and/or Zbrush is a plus.
- Experience in Shotgun.
- Traditional Drawing.


Rol

TDs play a fundamental role in supporting all the technical problems that arise during the project production process. Optimize the workflow, analyzing the needs of the artists and create several tools to support the production pipeline involving different programs and automate the exchange of information between applications.

Requirements

- Maya.
- Experience in the film and special effects industry.
- Excellent knowledge of Python scripting, Jscript.
- Excellent understanding of 3D in general (modeling, light, simulation)

Desire Requirements

- Familiar with at least one 3D animation software, preferably Softimage, Maya or 3DS Max.
- English Language.
- Knowledge at Houdini, Nuke and Arnold.


Rol

Professionals who calculate the shading of a 3D object. You need to know the intensity, direction and color of the light that falls on it.They have a developed artistic sense to understand the properties of the lights (colors, intensity angle).

Requirements

- They perfectly understand the use of cameras to manipulate them virtually in relation to the treatment of light (Exposure, Shutter speed, lenses).
- Render Knowledge.
- Theoretical and practical management of animation processes.

Desire Requirements

- Maya.
- English Language.
- Experience in 3D productions.


Rol

They enter the post production part and help assemble the final product, ensuring that all the elements of the animated film are perfectly integrated. Some of its activities include adjusting things like color and light variations between backgrounds and characters or objects, depth of field, adding motion blur.

Requirements

- They have the talent to make an artist/ aesthetic judgment about everything in a scene, from the funds to the special effects.
- It is the position most focused on observing details.
- They have various basic Knowledge such as composition, lighting color theory, color correction, among others.

Desire Requirements

- English Language.
- Experience in 3D production.
- Maya.
- Nuke.


COME WITH US!